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STEAM Venture Camp

Description


  • Think and Act on ideas like an Entrepreneur
  • Inquire like a Scientist
  • Solve like an Engineer
  • Analyze like a Mathematician
  • Design like a Technologist
  • Create like an Artist

Camp Time:
2019. 02.10 - 02.14 (Mon.-Fri.)
13:00pm - 16:00pm (Mon.-Fri.)
Camp Duration : 3 hrs 
Age Group : 6 - 12 years old

Camp Prices Member:
Half-Day Camp = 18 Points (Non-Member $2,000)
Five-Half-Day Camp = 81 Points (Non-Member $10,000)

Categories: Camps Winter Camp

Tags: Winter Camp 6-12yrs February


NT 2000
20 Points 18 Points

Once you have a STEAM mindset to find solution and innovate things, you also need an Entrepreneur mindset to turn it into a reality! This STEAMventure Camp aims to inspire and instill an array of skillset, mindset and ways of thinking and to act on it!

In this half day, week long camp, kids will work on Guudnest’s Circuit Okie Dough project from brainstorming and researching to identifying problems & coming up with solutions to product development & product introduction! It’s a time for our children to Think & Act on ideas like an entrepreneur, Inquire like a Scientist, design like a Technologist, solve like an Engineer, create like an Artist and analyze like a Mathematician— this mindset and future ready skills will equip them to thrive in learning and living in the 21st century.

  • Think and Act on ideas like an Entrepreneur – find unmet needs and bring it to reality
  • Inquire like a Scientist – understand the States of Matter
  • Solve like an Engineer – find the right mixture for ‘conductive’ dough and
    ‘insulating’ dough.
  • Analyze like a Mathematician – working on the right numbers during the
    recipe development and setting up the price to market
  • Design like a Technologist – work with different materials and make use of
    the dough to conduct energy in different forms including lighting up,
    making a sound and spinning a fan
  • Create like an Artist – design samples of Okie Dough that appeals to kids
    that offers both appearance and functionality. Design your own packaging, and marketing materials to launch your Okie Dough to the market.

Recipe & S.T.E.A.M. Activity
Day 1 
A day in the life of an Entrepreneur

The Learning Goal:
  • What is an entrepreneur?
  • Vision turns into a reality 
  • It all started with a Growth Mindset 
  • Introduction of STEAMVenture© through an inspiriting story of a girl who raised funds by selling a playdough.
  • Connect the story to with STEAMVenture© process: Ask, Imagine, Plan, Create and Improve
  • Steps by step process: 
    (1) write down a goal
    (2) steps and ways on how to accomplish this goal
Learningful Play & Snack Time
  • My entrepreneur hat
  • Afternoon Tea project: Creative Juice Time – come up with a special juice to introduce to the market (market survey and data analysis)

Day 2 
What’s the Matter? Time to engineer solutions!
The Learning Goal:

  • Learn about the properties of objects: Solid, Liquid, and Gas in our world
  • The secret formula: it’s all about science and numbers!
  • Testing playdough Materials
Learningful Play & Snack Time
  • Homemade Gel-O
  • Brainstorming the Afternoon tea and enjoy the outcome! Cheers!

Day 3 
A Growth Mindset Maker
The Learning Goal:
  • Improving the playdough quality & making process
  • Apply what students have learned to improve on the process: Ask, Imagine, Plan, Create and Improve
Learningful Play & Snack Time
  • Be the judge: Poor Quality VS High Quality
  • 5 senses snack: Can you guess what you eat?

Day 4 
Let’s Get Technical!
The Learning Goal:

  • Technology is all around us. What exactly is technology?
  • Electric circuit: How does it work?
  • Conductive & Insulating play dough
  • Communicate your invention: Make a short clip on how the circuit dough works
Learningful Play & Snack Time
  • Invent alternative ways to make food taste better
  • Afternoon Tea: Fancy up our food with technology

Day 5 
An Artsy Marketer
The Learning Goal:

  • What is marketing and sales?
  • Aesthetic, Creativity and Functionality go hand in hand
  • Design playdough samples to present creative and fun ways to play
  • Make a clip on the benefits of the circuit playdough for young children’s learning and development
  • Design a packaging
  • Certificate of Achievement for successfully participation in STEAMVenture© camp
  • Kids will bring home their invention - a specially formulated circuit playdough kit
Learningful Play & Snack Time
  • Okie Dough Achievement afternoon tea


Why Join Guudnest Learningful Play Program ?

  • Comprehensive program developed and delievered by the experienced teaching team since 2012.
  • Unique bi-lingual S.T.E.A.M. based culinary program for children.
  • Hands on! Make your own lunch and snack!
  • Daily enrichment activity to extend learning outside school.
  • Essential life skills.
  • Fun ,attentive and experienced staff.
  • Foster creativity and thinking ability.
  • Flexible option: half/day, whole day camp


Please Note:

Attending a Camp
  • We kindly ask that you arrive no earlier than 10 minutes before your camp as we will be preparing for your class until this time.
  • Please leave within 10 mins after the class finishes for kids safety and cleaning of the kitchen facility
  • For environment issue, please bring kid’s personal water bottle and hand towel to be used throughout the workshop. 
  • In case your child doesn't like or chooses not to eat the lunch and/or snack made on the day, you are welcome to bring a packed lunch from home. We can reheat it in our steamer oven. 

Dietary Constraints
Where possible, our instructors will accommodate dietary constraints. As a courtesy we ask that you alert our staff of allergies and dietary restrictions upon booking OR 7 days prior to the booked class. Allergies are the responsibility of the attendee but not of Guudnest. We are unable to take responsibility for allergic reactions to foodstuffs.  

During the Camp

  • In order to control the workshop quality and enhance children’s concentration, parents are requested to stay in the parents’ rest area after 9:30 when the workshop starts. 
  • Due to busy schedule in the camp, we do not provide photo taking service. Parents may take photos(no video) of your kids during the camp. However, kindly be discrete as not to interrupt the class.
  • If we have any photo taken for our internal needs, we will share all we have got of the week through Google drive and send you the link by email. The link will be valid for one week. 
  • Kids must follow the rules in the kitchen in order to avoid any accident or injury during the workshop. Failure to follow instructions and kitchen rules, misbehaved child will automatically be pulled out of the workshop and can only return and join the camp after he/she can work in a cooperative manner. 

Cancellation & Extension Policy

  • The points will be return in full if the cancellation is made more than 7 calendar days prior to the date of workshop.
  • 6 to 4 calendar days prior to the camp starting, the option to reschedule once or return 50% of the points (rounded up to the nearest whole digit) will be made available.
  • Less than 3 calendar days prior to the date of the camp, there is no option of reschedule or cancelling.
  • Members are allowed to find substitute if he/she can’t join the camp. What required only is the name of kid and parent, mobile phone number before the camp starts.
  • A minimum of 4 participants is required to run a camp. Guudnest reserves the right to reschedule the class or refund in full if less than 4 participants. If the camp is rescheduled, participants will be notified no matter than 48 hours before the class.

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NT 2000
20 Points 18 Points
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